Glossary

There are numerous terms throughout these rules that are used, which are explained here for ease of use.

  • If a rule refers to the letters (x) or (y) or (z), then the letters x, y or z refer to numbers or key words which are cited in a specific example of a rule.

  • If a rule refers to the letters (A) or (B) or (C), then the letters A, B or C refer to these specific range bands, which are used to measure distances.
    A represents 100 Metres, B represents 250 Metres, C represents 500 Metres.

  • D(x) is used as short handed for an x-sided die, so a D6 refers to a 6-sided die, a D20 refers to a 20-sided die.

  • (x+) Refers to a required roll where for the player to succeed, they must roll x or higher, so a 4+ would be a successful is a player rolls 4, 5, or 6 on a 6-sided die.

  • A model is a physical representation of something in the game. A model could be a human, a monster, a vehicle, or a piece of terrain. As VUBS is model agnostic, models can be paper tokens, or any kind of plastic miniature, but must be indicative of the thing they represent.

  • A unit is an object that a player can give orders to. A unit may be composed of multiple models, or only one, and this is indicated on its specific rules page.

  • Initiative is the order in which players activate their units, and is determined by a D20 roll in each strategy phase. Higher initiative players go first, followed by lower priority players.

  • Priority is the order that individual units may be activated. This is determined by a die roll during the strategy phase, with highest priority units taking their actions first. Ties between players are given to the player with initiative.

Previous
Previous

Vengeance

Next
Next

Turn Intention Into Action